Alliances

Create communities - Conquer competitors

Players can join their villages together to get a host of collective benefits that go far beyond the individual. ​

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*Note: This feature is a new addition to the Wonderman Nation gameplay universe.

It is a new gameplay mode that emerged naturally during the game design process.

Alliances are social kingdoms, and extensions to villages. Creatures can roam between connected villages to take advantage of shared resources, get a community ‘love’ boost for growing creatures and extend their breeding slots.​

Alliances can also own and control Colosseums, which distribute ecosystem rewards to the entire Alliance whenever it’s used in Battles.

Benefits include:

  • Double a creature’s breedability — When breeding with an alliance member, only 1 of the creature’s breeding slots is consumed, as opposed to 2, when breeding with your own creatures.

  • Babies benefit from having a community of creatures around them, both peers and inspirational adults. All growing baby creatures get automatic growth stat boost access to every creature included in an Alliance.

  • Sharing is caring. Creatures can free-roam between plots and connected villages, meaning that they can forage for additional plot resources, and access any item placed on any village in the Alliance, meaning that not every player needs to own every item for the training and stat boosts to be achieved.

  • Each Alliance gets its own exclusive access to own a ‘Battle Colosseum’.

Note:

Alliances can only be created by ‘Chieftain Totem’ owners — A special item that was gifted to all of our early OG supporters.

If a Chieftain Totem isn’t used to create an Alliance, or if a Colosseum isn’t built and maintained, then these unique items can be revoked and awarded to another community in waiting.

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